Qt: Difference between revisions

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== Development ==
== Development ==
If you want to develop qt applications in nixos you have to use nix-shell or direnv.
{{warning|With the deprecation of <code>qt5.full</code> & <code>qt6.full</code>, for 25.11 and up (see [https://github.com/NixOS/nixpkgs/blob/32b61ba4d9088ef926dd27065daad604ca6b58aa/pkgs/development/libraries/qt-6/default.nix#L152 change]) this recommendation is outdated. For now please primarily refer to the [[#Explicit Dependencies|Explicit Dependencies]] Section below.}}
 
To develop Qt applications in NixOS you may use nix-shell or direnv.
For using nix-shell just run this command in the terminal:
For using nix-shell just run this command in the terminal:


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For using direnv, create a '''shell.nix''' file in the root of your project and paste these lines into it:
For using direnv, create a '''shell.nix''' file in the root of your project and paste these lines into it:


<syntaxHighlight lang=nix>
<syntaxhighlight lang="nix"># shell.nix
# shell.nix
{ pkgs ? import <nixpkgs> {} }:
{ pkgs ? import <nixpkgs> {} }:
   pkgs.mkShell {
   pkgs.mkShell {
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       pkgs.qtcreator
       pkgs.qtcreator
     ];
     ];
}
}</syntaxhighlight>
</syntaxHighlight>
 
Also create '''.envrc''' file and paste: <code>use_nix</code> into it.


Happy qt coding :)
Also, create '''.envrc''' file and paste: <code>use_nix</code> into it.


=== Explicit Dependencies ===
=== Explicit Dependencies ===


However if fetching the entirety of <code>pkgs.qt6.full</code> is not appealing and you know which parts of Qt you need, your first instinct might be adding something like <code>pkgs.qt6.qtdeclarative</code> for creating QML-based Qt programs to <code>buildInputs</code>, '''however''' that will not work and you will get compile errors for missing libraries. <code>pkgs.qt6.full</code> is actually [https://github.com/NixOS/nixpkgs/blob/nixos-24.11/pkgs/development/libraries/qt-6/default.nix#L94-L144 creating an environment that contains all Qt libraries] that allows <code>qmake</code> and tools to find those libraries, so you must do the same and <code>pkgs.qt6.env</code> will help make one. For example:
If fetching the entirety of <code>pkgs.qt6.full</code> is not appealing and you know which parts of Qt you need, your first instinct might be adding something like <code>pkgs.qt6.qtdeclarative</code> for creating QML-based Qt programs to <code>buildInputs</code>, '''however''' that will not work and you will get compile errors for missing libraries. <code>pkgs.qt6.full</code> is actually [https://github.com/NixOS/nixpkgs/blob/nixos-24.11/pkgs/development/libraries/qt-6/default.nix#L94-L144 creating an environment that contains all Qt libraries] that allows <code>qmake</code> and tools to find those libraries, so you must do the same and <code>pkgs.qt6.env</code> will help make one. For example:


<syntaxhighlight lang="nix">
<syntaxhighlight lang="nix"># shell.nix
# shell.nix
{ pkgs ? import <nixpkgs> {} }:
{ pkgs ? import <nixpkgs> {} }:
let
let
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       pkgs.qtcreator
       pkgs.qtcreator
     ];
     ];
}
}</syntaxhighlight>
</syntaxhighlight>


== Packaging ==
== Packaging ==
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For actual python applications, you may also use something like that (to test) :
For actual python applications, you may also use something like that (to test) :
<syntaxHighlight>
<syntaxHighlight lang=nix>
python3.pkgs.buildPythonApplication {
python3.pkgs.buildPythonApplication {
   pname = "blabla";
   pname = "blabla";