Godot
Godot is an open-source game engine, capable of creating both 2D and 3D games.
Installation
Add pkgs.godot
(GDScript only) to environment.systemPackages
.
For installing Godot-Mono (C#), see Godot-Mono article.
Export Templates
On Godot upgrade, the new export template can be automatically provisioned this way:
home.file.".local/share/godot/export_templates/${builtins.replaceStrings [ "-" ] [ "." ] pkgs.godot_4-export-templates.version}".source = pkgs.godot_4-export-templates;
Android Export Target
Accept Android license:
nixpkgs.config.android_sdk.accept_license = true;
Add to your system the usual Android and Java development packages, such as:
environment.systemPackages = with pkgs; [ android-studio android-tools androidenv.androidPkgs.androidsdk androidenv.androidPkgs.emulator androidenv.androidPkgs.ndk-bundle jdk # Java ];
Configure Godot's Editor -> Editor Settings -> General [Tab] -> Export [Category] -> Android [Sub-item], as such:
- Android SDK Path: Reference
pkgs.androidenv.androidPkgs.androidsdk
path. Like:/nix/store/p2cdj75bbzswjc84789cmlwhy6ll7avr-androidsdk/libexec/android-sdk/
- Java SDK Path: Reference
pkgs.jdk
path. Like:/nix/store/55qm2mvhmv7n2n6yzym1idrvnlwia73z-openjdk-21.0.5+11
Running Exported Application in NixOS
Use steam-run
to run a Godot exported project without having to fix paths for Nix.