OpenGL: Difference between revisions
imported>Primeos dev m →Testing Mesa updates: Mention the limitations/issues |
imported>Primeos dev Briefly document how to debug Mesa issues |
||
Line 22: | Line 22: | ||
'''Note:''' Both of these approaches are impure and only work to a certain degree (many limitations!). If you want to use a different version of Mesa your best option is to use an overlay or a Git worktree where you use the same Nixpkgs revision and only alter <code>pkgs/development/libraries/mesa/</code> for one of the two approaches mentioned above. | '''Note:''' Both of these approaches are impure and only work to a certain degree (many limitations!). If you want to use a different version of Mesa your best option is to use an overlay or a Git worktree where you use the same Nixpkgs revision and only alter <code>pkgs/development/libraries/mesa/</code> for one of the two approaches mentioned above. | ||
== Debugging Mesa issues == | |||
There are a lot of useful environment variables for debugging purposes: https://docs.mesa3d.org/envvars.html | |||
The most important one is <code>LIBGL_DEBUG=verbose</code> and helps with debugging error like: | |||
<pre> | |||
libGL error: MESA-LOADER: failed to open $DRIVER (search paths /run/opengl-driver/lib/dri) | |||
libGL error: failed to load driver: $DRIVER | |||
</pre> | |||
== Related == | == Related == | ||
https://nixos.wiki/wiki/Nixpkgs_with_OpenGL_on_non-NixOS | https://nixos.wiki/wiki/Nixpkgs_with_OpenGL_on_non-NixOS |
Revision as of 09:59, 12 June 2021
OpenGL must break purity due to the need for hardware-specific linkage. Intel, AMD, and Nvidia have different drivers for example. On NixOS, these libraries are symlinked under
/run/opengl-driver/lib
and optionally (if hardware.opengl.driSupport32Bit
is enabled)
/run/opengl-driver-32/lib
When a program is installed in your environment, these libraries should be found automatically. However, this is not the case in a `nix-shell`. To fix, add this line to your shell.nix:
LD_LIBRARY_PATH="/run/opengl-driver/lib:/run/opengl-driver-32/lib";
Testing Mesa updates
To avoid a lot of rebuilds there's an internal NixOS option to override the Mesa drivers: hardware.opengl.package
It can be used like this: hardware.opengl.package = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers;
However, since Mesa 21.0.2 this doesn't necessarily work anymore and something like the following might be required:
system.replaceRuntimeDependencies = [ ({ original = pkgs.mesa; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa; }) ({ original = pkgs.mesa.drivers; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers; }) ];
Note: Both of these approaches are impure and only work to a certain degree (many limitations!). If you want to use a different version of Mesa your best option is to use an overlay or a Git worktree where you use the same Nixpkgs revision and only alter pkgs/development/libraries/mesa/
for one of the two approaches mentioned above.
Debugging Mesa issues
There are a lot of useful environment variables for debugging purposes: https://docs.mesa3d.org/envvars.html
The most important one is LIBGL_DEBUG=verbose
and helps with debugging error like:
libGL error: MESA-LOADER: failed to open $DRIVER (search paths /run/opengl-driver/lib/dri) libGL error: failed to load driver: $DRIVER