Flameshot: Difference between revisions
m →Home Manager: : include new settings options. |
m →Multi-monitor screenshot prompt: spacing between equals sign. |
||
| Line 102: | Line 102: | ||
=== Multi-monitor screenshot prompt === | === Multi-monitor screenshot prompt === | ||
When taking screenshots, Flameshot will now open a prompt on multi-monitor setups to choose a display to capture. This is contrast with the pre-v14 behaviour, where capturing was rendered across all screens. Users on X11 may disable this behaviour by enabling "Capture active monitor (skip monitor selection)" in the "General" tab Flameshot GUI config. If using Home Manager's Flameshot module, this option can be enabled by adding <code>captureActiveMonitor=true</code> to the settings configuration. | When taking screenshots, Flameshot will now open a prompt on multi-monitor setups to choose a display to capture. This is contrast with the pre-v14 behaviour, where capturing was rendered across all screens. Users on X11 may disable this behaviour by enabling "Capture active monitor (skip monitor selection)" in the "General" tab Flameshot GUI config. If using Home Manager's Flameshot module, this option can be enabled by adding <code>captureActiveMonitor = true</code> to the settings configuration. | ||
Wayland users are unable to disable this due to its security design and lack of cross-platform solutions. To circumvent this behaviour, it is recommended to change keybind from default <code>flameshot gui</code> to, for example <code>flameshot screen --edit</code>. This will capture the currently active display (wherever the cursor is) and open the GUI editor. This will occasionally incorrectly select a display, however. | Wayland users are unable to disable this due to its security design and lack of cross-platform solutions. To circumvent this behaviour, it is recommended to change keybind from default <code>flameshot gui</code> to, for example <code>flameshot screen --edit</code>. This will capture the currently active display (wherever the cursor is) and open the GUI editor. This will occasionally incorrectly select a display, however. | ||
=== Incorrect capture overlay render === | === Incorrect capture overlay render === | ||