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Talk:Godot-Mono

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Revision as of 21:13, 24 January 2026 by Toatrika (talk | contribs) (Notes regarding my recent edit: new section)
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Latest comment: Saturday at 21:13 by Toatrika in topic Notes regarding my recent edit

Notes regarding my recent edit

Regarding my recent edit, I would like to note some things I didn't change because I was unsure about them. This is my first time contributing to this wiki, so I apologize for any mistakes in advance.

1. Either this section is irrelevant or I fail to understand what it tries to say

# The proposed solution above requires .Net SDK to be broadly available in the host.
# Code is ugly but works. Ideally we should find a better solution to this.
# If you wonder why solution got so complex, test VSCode extensions as immutable,
# using flag "programs.vscode.mutableExtensionsDir = false". (No external downloads.)

2. I do not understand why the dotnet9 package is explicitly added, yet the dotnet8 one isn't - despite both being used. Toatrika (talk) 21:13, 24 January 2026 (UTC)Reply