OpenGL: Difference between revisions
imported>PedroHLC Open a merge candidate with "Mesa" |
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__FORCETOC__ | __FORCETOC__ | ||
You can enable OpenGL by setting <code>hardware. | You can enable OpenGL by setting <code>hardware.graphics.enable = true;</code><ref group=note>Renamed from <code>hardware.opengl.enable</code> in [[NixOS]] 24.11</ref> in your <code>/etc/nixos/configuration.nix</code>. | ||
OpenGL must break purity due to the need for hardware-specific linkage. Intel, AMD, and Nvidia have different drivers for example. On NixOS, these libraries are symlinked under | OpenGL must break purity due to the need for hardware-specific linkage. Intel, AMD, and Nvidia have different drivers for example. On NixOS, these libraries are symlinked under | ||
/run/opengl-driver/lib | /run/opengl-driver/lib | ||
and optionally (if <code>hardware.opengl.driSupport32Bit</code> is enabled) | and optionally (if <code>hardware.graphics.enable32Bit</code><ref group=note>Renamed from <code>hardware.opengl.driSupport32Bit</code> in [[NixOS]] 24.11</ref> is enabled) | ||
/run/opengl-driver-32/lib | /run/opengl-driver-32/lib | ||
When a program is installed in your environment, these libraries should be found automatically. However, this is not the case in a `nix-shell`. To fix, add this line to your shell.nix: | When a program is installed in your environment, these libraries should be found automatically. However, this is not the case in a `nix-shell`. To fix, add this line to your shell.nix: | ||
<syntaxhighlight lang="nix">LD_LIBRARY_PATH="/run/opengl-driver/lib:/run/opengl-driver-32/lib";</syntaxhighlight> | |||
== Testing Mesa updates == | == Testing Mesa updates == | ||
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To avoid a lot of rebuilds there's an internal NixOS option to override the Mesa drivers: <code>hardware.opengl.package</code> | To avoid a lot of rebuilds there's an internal NixOS option to override the Mesa drivers: <code>hardware.opengl.package</code> | ||
It can be used like this: < | It can be used like this: <syntaxhighlight lang="nix">hardware.opengl.package = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers;</syntaxhighlight> | ||
However, since Mesa 21.0.2 this doesn't necessarily work anymore and something like the following might be required: | However, since Mesa 21.0.2 this doesn't necessarily work anymore and something like the following might be required: | ||
< | <syntaxhighlight lang="nix"> | ||
system.replaceRuntimeDependencies = [ | system.replaceRuntimeDependencies = [ | ||
({ original = pkgs.mesa; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa; }) | ({ original = pkgs.mesa; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa; }) | ||
({ original = pkgs.mesa.drivers; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers; }) | ({ original = pkgs.mesa.drivers; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers; }) | ||
]; | ]; | ||
</ | </syntaxhighlight> | ||
'''Note:''' Both of these approaches are impure and only work to a certain degree (many limitations!). If you want to use a different version of Mesa your best option is to use an overlay or a Git worktree where you use the same Nixpkgs revision and only alter <code>pkgs/development/libraries/mesa/</code> for one of the two approaches mentioned above. | '''Note:''' Both of these approaches are impure and only work to a certain degree (many limitations!). If you want to use a different version of Mesa your best option is to use an overlay or a Git worktree where you use the same Nixpkgs revision and only alter <code>pkgs/development/libraries/mesa/</code> for one of the two approaches mentioned above. | ||
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Use <code>glxinfo</code> to load 3D acceleration debug information. | Use <code>glxinfo</code> to load 3D acceleration debug information. | ||
If <code>glxinfo</code> returns <code>Error: couldn't find RGB GLX visual or fbconfig</code>, ensure you have <code>extraPackages = [ pkgs.mesa.drivers ];</code> set. | If <code>glxinfo</code> returns <code>Error: couldn't find RGB GLX visual or fbconfig</code>, ensure you have <code>hardware.opengl.extraPackages = [ pkgs.mesa.drivers ];</code> set. | ||
== Notes == | |||
<references group=note /> | |||
== Related == | == Related == | ||
[[Nixpkgs with OpenGL on non-NixOS]] | |||
[[Category: Video]] |
Latest revision as of 17:21, 27 June 2024
You can enable OpenGL by setting hardware.graphics.enable = true;
[note 1] in your /etc/nixos/configuration.nix
.
OpenGL must break purity due to the need for hardware-specific linkage. Intel, AMD, and Nvidia have different drivers for example. On NixOS, these libraries are symlinked under
/run/opengl-driver/lib
and optionally (if hardware.graphics.enable32Bit
[note 2] is enabled)
/run/opengl-driver-32/lib
When a program is installed in your environment, these libraries should be found automatically. However, this is not the case in a `nix-shell`. To fix, add this line to your shell.nix:
LD_LIBRARY_PATH="/run/opengl-driver/lib:/run/opengl-driver-32/lib";
Testing Mesa updates
To avoid a lot of rebuilds there's an internal NixOS option to override the Mesa drivers: hardware.opengl.package
It can be used like this:
hardware.opengl.package = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers;
However, since Mesa 21.0.2 this doesn't necessarily work anymore and something like the following might be required:
system.replaceRuntimeDependencies = [
({ original = pkgs.mesa; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa; })
({ original = pkgs.mesa.drivers; replacement = (import /srv/nixpkgs-mesa { }).pkgs.mesa.drivers; })
];
Note: Both of these approaches are impure and only work to a certain degree (many limitations!). If you want to use a different version of Mesa your best option is to use an overlay or a Git worktree where you use the same Nixpkgs revision and only alter pkgs/development/libraries/mesa/
for one of the two approaches mentioned above.
Debugging Mesa issues
There are a lot of useful environment variables for debugging purposes: https://docs.mesa3d.org/envvars.html
The most important one is LIBGL_DEBUG=verbose
and helps with debugging error like:
libGL error: MESA-LOADER: failed to open $DRIVER (search paths /run/opengl-driver/lib/dri) libGL error: failed to load driver: $DRIVER
glxinfo
Use glxinfo
to load 3D acceleration debug information.
If glxinfo
returns Error: couldn't find RGB GLX visual or fbconfig
, ensure you have hardware.opengl.extraPackages = [ pkgs.mesa.drivers ];
set.