Talk:Godot: Difference between revisions
imported>SIGSTKFLT No edit summary |
m Godot-export-templates fix (talk) |
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== Things To Add == | == Things To Add == | ||
* setup instructions for languages Godot supports (C#, C/C++, Rust, etc.) | * setup instructions and shell.nix files for languages Godot supports (C#, C/C++, Rust, etc.) | ||
* setup dependencies for exporting to windows, android etc | |||
* how to use the godot_4-export-templates package? godot does not find it when installed. it's easier to use godot to manage it | |||
- superherointj: On export templates: A single "godot_4-export-templates" may be shared between multiple (standard) Godot applications in nixpkgs, and `godot-templates` is required for builds. Added example of usage for `godot-templates` to the Godot wiki page. There is work pending on templates, particularly templates for `godot-mono`. I may look into it eventually. |