Steam: Difference between revisions
imported>Vegai Add a mention where the skins dir is |
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<languages/> | |||
<translate> | |||
<!--T:1--> | |||
[https://store.steampowered.com/ Steam] is a digital distribution platform for video games, offering a vast library for purchase, download, and management. On NixOS, Steam is generally easy to install and use, often working "out-of-the-box". It supports running many Windows games on Linux through its compatibility layer, Proton.<ref>https://store.steampowered.com/</ref> | |||
</translate> | |||
== | <translate> | ||
== Installation == <!--T:2--> | |||
</translate> | |||
== | <translate> | ||
==== Shell ==== <!--T:3--> | |||
</translate> | |||
<translate> | |||
<!--T:4--> | |||
To temporarily use Steam-related tools like <code>steam-run</code> (for FHS environments) or <code>steamcmd</code> (for server management or tools like steam-tui setup) in a shell environment, you can run: | |||
</translate> | |||
<syntaxhighlight lang="bash"> | <syntaxhighlight lang="bash"> | ||
nix-shell -p steam-run # For FHS environment | |||
nix-shell -p steamcmd # For steamcmd | |||
</syntaxhighlight> | </syntaxhighlight> | ||
To | <translate> | ||
<syntaxhighlight lang=" | <!--T:5--> | ||
This provides the tools in your current shell without adding them to your system configuration. For <code>steamcmd</code> to work correctly for some tasks (like initializing for steam-tui), you might need to run it once to generate necessary files, as shown in the `steam-tui` section. | |||
</translate> | |||
<translate> | |||
==== System setup ==== <!--T:6--> | |||
</translate> | |||
<translate> | |||
<!--T:7--> | |||
To install the [[Steam]] package and enable all the system options necessary to allow it to run, add the following to your <code>/etc/nixos/configuration.nix</code>: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
# Example for /etc/nixos/configuration.nix | |||
programs.steam = { | |||
enable = true; | |||
remotePlay.openFirewall = true; # Open ports in the firewall for Steam Remote Play | |||
dedicatedServer.openFirewall = true; # Open ports in the firewall for Source Dedicated Server | |||
}; | |||
# Optional: If you encounter amdgpu issues with newer kernels (e.g., 6.10+ reported issues), | |||
# you might consider using the LTS kernel or a known stable version. | |||
# boot.kernelPackages = pkgs.linuxPackages_lts; # Example for LTS | |||
</syntaxhighlight> | </syntaxhighlight> | ||
<translate> | |||
<!--T:8--> | |||
[https://news.ycombinator.com/item?id=41549030 Anecdata on kernel 6.10 issues] | |||
</translate> | |||
{{note|Enabling [[steam]] installs several unfree packages. If you are using <code>allowUnfreePredicate</code> you will need to ensure that your configurations permit all of them. | |||
<syntaxhighlight lang="nix"> | |||
{ | |||
nixpkgs.config.allowUnfreePredicate = pkg: builtins.elem (lib.getName pkg) [ | |||
"steam" | |||
"steam-unwrapped" | |||
]; | |||
} | |||
</syntaxhighlight> | |||
}} | |||
== | <translate> | ||
== Configuration == <!--T:9--> | |||
</translate> | |||
== | <translate> | ||
= | <!--T:10--> | ||
Basic Steam features can be enabled directly within the <code>programs.steam</code> attribute set: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
programs.steam = { | |||
enable = true; # Master switch, already covered in installation | |||
remotePlay.openFirewall = true; # For Steam Remote Play | |||
dedicatedServer.openFirewall = true; # For Source Dedicated Server hosting | |||
# Other general flags if available can be set here. | |||
}; | |||
# Tip: For improved gaming performance, you can also enable GameMode: | |||
# programs.gamemode.enable = true; | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:11--> | |||
If you are using a Steam Controller or a Valve Index, ensure Steam hardware support is enabled. This is typically handled by <code>programs.steam.enable = true;</code> which sets <code>hardware.steam-hardware.enable = true;</code> implicitly. You can verify or explicitly set it if needed: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
hardware.steam-hardware.enable = true; | |||
</syntaxhighlight> | |||
<translate> | |||
== Tips and tricks == <!--T:12--> | |||
</translate> | |||
=== | <translate> | ||
=== Gamescope Compositor / "Boot to Steam Deck" === <!--T:13--> | |||
</translate> | |||
<translate> | |||
<!--T:14--> | |||
Gamescope can function as a minimal desktop environment, meaning you can launch it from a TTY and have an experience very similar to the Steam Deck hardware console. | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
# Clean Quiet Boot | |||
boot.kernelParams = [ "quiet" "splash" "console=/dev/null" ]; | |||
boot.plymouth.enable = true; | |||
=== | programs.gamescope = { | ||
enable = true; | |||
capSysNice = true; | |||
}; | |||
programs.steam.gamescopeSession.enable = true; # Integrates with programs.steam | |||
# Gamescope Auto Boot from TTY (example) | |||
services.xserver.enable = false; # Assuming no other Xserver needed | |||
services.getty.autologinUser = "USERNAME_HERE"; | |||
=== | services.greetd = { | ||
enable = true; | |||
settings = { | |||
default_session = { | |||
command = "${pkgs.gamescope}/bin/gamescope -W 1920 -H 1080 -f -e --xwayland-count 2 --hdr-enabled --hdr-itm-enabled -- steam -pipewire-dmabuf -gamepadui -steamdeck -steamos3 > /dev/null 2>&1"; | |||
user = "USERNAME_HERE"; | |||
}; | |||
}; | |||
}; | |||
</syntaxhighlight> | |||
<translate> | |||
=== steam-tui === <!--T:15--> | |||
</translate> | |||
<translate> | |||
<!--T:16--> | |||
If you want the steam-tui client, you'll have to install it. It relies on <code>steamcmd</code> being set up, so you'll need to run <code>steamcmd</code> once to generate the necessary configuration files. | |||
First, ensure <code>steamcmd</code> is available (e.g., via <code>nix-shell -p steamcmd</code> or by adding it to <code>environment.systemPackages</code>), then run: | |||
</translate> | |||
<syntaxhighlight lang="bash"> | |||
steamcmd +quit # This initializes steamcmd's directory structure | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:17--> | |||
Then install and run `steam-tui`. You may need to log in within `steamcmd` first if `steam-tui` has issues: | |||
</translate> | |||
<syntaxhighlight lang="bash"> | |||
# (Inside steamcmd prompt, if needed for full login before steam-tui) | |||
# login <username> <password> <steam_2fa_code> | |||
# quit | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:18--> | |||
After setup, <code>steam-tui</code> (if installed e.g. via <code>home.packages</code> or <code>environment.systemPackages</code>) should start fine. | |||
</translate> | |||
=== | <translate> | ||
=== FHS environment only === <!--T:19--> | |||
<syntaxhighlight lang=" | </translate> | ||
<translate> | |||
<!--T:20--> | |||
To run proprietary games or software downloaded from the internet that expect a typical Linux Filesystem Hierarchy Standard (FHS), you can use <code>steam-run</code>. This provides an FHS-like environment without needing to patch the software. | |||
Note that this is not necessary for clients installed from Nixpkgs (like Minigalaxy or Itch), which already use the FHS environment as needed. | |||
There are two options to make <code>steam-run</code> available: | |||
1. Install <code>steam-run</code> system-wide or user-specifically: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
# In /etc/nixos/configuration.nix | |||
environment.systemPackages = with pkgs; [ | |||
steam-run | |||
]; | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:21--> | |||
2. If you need more flexibility or want to use an overridden Steam package's FHS environment: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
# In /etc/nixos/configuration.nix | |||
environment.systemPackages = with pkgs; [ | |||
(steam.override { /* Your overrides here */ }).run | |||
]; | |||
</syntaxhighlight> | |||
<translate> | |||
=== Proton === <!--T:22--> | |||
</translate> | |||
<translate> | |||
<!--T:23--> | |||
You should be able to play most Windows games using Proton. If a game has a native Linux version that causes issues on NixOS, you can force the use of Proton by selecting a specific Proton version in the game's compatibility settings in Steam. | |||
</translate> | |||
<translate> | |||
<!--T:24--> | |||
By default, Steam also looks for custom Proton versions in <code>~/.steam/root/compatibilitytools.d</code>. The environment variable <code>STEAM_EXTRA_COMPAT_TOOLS_PATHS</code> can be set to add other search paths. | |||
</translate> | |||
<translate> | |||
<!--T:25--> | |||
Declarative install of custom Proton versions (e.g. GE-Proton): | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
programs.steam.extraCompatPackages = with pkgs; [ | |||
proton-ge-bin | |||
]; | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:26--> | |||
Manual management of multiple Proton versions can be done with ProtonUp-Qt: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
environment.systemPackages = with pkgs; [ | |||
protonup-qt | |||
]; | |||
</syntaxhighlight> | |||
<translate> | |||
=== Overriding the Steam package === <!--T:27--> | |||
</translate> | |||
<translate> | |||
<!--T:28--> | |||
In some cases, you may need to override the default Steam package to provide missing dependencies or modify its build. Use the <code>programs.steam.package</code> option for this. Steam on NixOS runs many games in an FHS environment, but the Steam client itself or certain tools might need extra libraries. | |||
</translate> | |||
<translate> | |||
<!--T:29--> | |||
Example: Adding Bumblebee and Primus (for NVIDIA Optimus): | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
programs.steam.package = pkgs.steam.override { | |||
extraPkgs = pkgs': with pkgs'; [ bumblebee primus ]; | |||
}; | |||
# For 32-bit applications with Steam, if using steamFull: | |||
# programs.steam.package = pkgs.steamFull.override { extraPkgs = pkgs': with pkgs'; [ bumblebee primus ]; }; | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:30--> | |||
Example: Adding Xorg libraries for Gamescope (when used within Steam): | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
programs.steam.package = pkgs.steam.override { | |||
extraPkgs = pkgs': with pkgs'; [ | |||
xorg.libXcursor | |||
xorg.libXi | |||
xorg.libXinerama | |||
xorg.libXScrnSaver | |||
libpng | |||
libpulseaudio | |||
libvorbis | |||
stdenv.cc.cc.lib # Provides libstdc++.so.6 | |||
libkrb5 | |||
keyutils | |||
# Add other libraries as needed | |||
]; | |||
}; | |||
</syntaxhighlight> | </syntaxhighlight> | ||
<translate> | |||
== Troubleshooting == <!--T:31--> | |||
</translate> | |||
<translate> | |||
<!--T:32--> | |||
For all issues: first run <code>steam -dev -console</code> through the terminal and read the output. | |||
</translate> | |||
=== Steam fails to start. What do I do? === | <translate> | ||
strace is | === Steam fails to start. What do I do? === <!--T:33--> | ||
</translate> | |||
<translate> | |||
<!--T:34--> | |||
Run <code>strace steam -dev -console 2> steam.logs</code> in the terminal. If <code>strace</code> is not installed, temporarily install it using <code>nix-shell -p strace</code> or <code>nix run nixpkgs#strace -- steam -dev -console 2> steam.logs</code> (if using Flakes). After that, create a bug report. <!-- This is vague. Where should the user create a bug report? --> | |||
</translate> | |||
=== Game | <translate> | ||
=== Steam is not updated === <!--T:35--> | |||
</translate> | |||
<translate> | |||
<!--T:36--> | |||
When you restart [[Steam]] after an update, it starts the old version. ([https://github.com/NixOS/nixpkgs/issues/181904 #181904]) | |||
A workaround is to remove the user files in <code>/home/<USER>/.local/share/Steam/userdata</code>. This can be done with <code>rm -rf /home/<USER>/.local/share/Steam/userdata</code> in the terminal or with your file manager. After that, Steam can be set up again by restarting. | |||
</translate> | |||
<translate> | |||
=== Game fails to start === <!--T:37--> | |||
</translate> | |||
<translate> | |||
<!--T:38--> | |||
Games may fail to start because they lack dependencies (this should be added to the script, for now), or because they cannot be patched. The steps to launch a game directly are: | Games may fail to start because they lack dependencies (this should be added to the script, for now), or because they cannot be patched. The steps to launch a game directly are: | ||
* Patch the script/binary if you can | * Patch the script/binary if you can | ||
* Add a file named steam_appid.txt in the binary folder, with the appid as contents (it can be found in the stdout from steam) | * Add a file named steam_appid.txt in the binary folder, with the appid as contents (it can be found in the stdout from steam) | ||
* Using the LD_LIBRARY_PATH from the nix/store steam script, with some additions, launch the game binary | * Using the LD_LIBRARY_PATH from the nix/store steam script, with some additions, launch the game binary | ||
</translate> | |||
<syntaxhighlight lang="bash"> | <syntaxhighlight lang="bash"> | ||
LD_LIBRARY_PATH=~/.steam/bin32:$LD_LIBRARY_PATH:/nix/store/pfsa... blabla ...curl-7.29.0/lib:. ./Osmos.bin32 (if you could not patchelf the game, call ld.so directly with the binary as parameter) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
<translate> | |||
<!--T:39--> | |||
Note: If a game gets stuck on Installing scripts, check for a DXSETUP.EXE process and run it manually, then restart the game launch. | |||
</translate> | |||
=== | <translate> | ||
==== Changing the driver on AMD GPUs <!-- this is not recommended due radv drivers performing better and generally more stable than amdvlk. My suggestion remove this section. source: https://forums.guru3d.com/threads/the-mesa-radv-amdvlk-thread.449774/ -->==== <!--T:40--> | |||
</translate> | |||
{{note|This is not recommended because radv drivers tend to perform better and are generally more stable than amdvlk.}} | |||
<translate> | |||
<!--T:41--> | |||
Sometimes, changing the driver on AMD GPUs helps. To try this, first, install multiple drivers such as radv and amdvlk: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | <syntaxhighlight lang="nix"> | ||
hardware.graphics = { | |||
## radv: an open-source Vulkan driver from freedesktop | |||
enable32Bit = true; | |||
## amdvlk: an open-source Vulkan driver from AMD | |||
extraPackages = [ pkgs.amdvlk ]; | |||
extraPackages32 = [ pkgs.driversi686Linux.amdvlk ]; | |||
}; | |||
</syntaxhighlight> | </syntaxhighlight> | ||
[https://github.com/NixOS/nixpkgs/ | <translate> | ||
<!--T:42--> | |||
In the presence of both drivers, [[Steam]] will default to amdvlk. The amdvlk driver can be considered more correct regarding Vulkan specification implementation, but less performant than radv. However, this tradeoff between correctness and performance can sometimes make or break the gaming experience. | |||
</translate> | |||
<translate> | |||
<!--T:43--> | |||
To "reset" your driver to radv when both radv and amdvlk are installed, set either <code>AMD_VULKAN_ICD = "RADV"</code> or <code>VK_ICD_FILENAMES = "/run/opengl-driver/share/vulkan/icd.d/radeon_icd.x86_64.json"</code> environment variable. For example, if you start [[Steam]] from the shell, you can enable radv for the current session by running <code>AMD_VULKAN_ICD="RADV" steam</code>. If you are unsure which driver you currently use, you can launch a game with [https://github.com/flightlessmango/MangoHud MangoHud] enabled, which has the capability to show what driver is currently in use. | |||
</translate> | |||
<translate> | |||
=== SteamVR === <!--T:44--> | |||
</translate> | |||
<translate> | |||
<!--T:45--> | |||
The setcap issue at SteamVR start can be fixed with: | |||
<code>sudo setcap CAP_SYS_NICE+ep ~/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor-launcher</code> | |||
</translate> | |||
<translate> | |||
=== Gamescope fails to launch when used within Steam === <!--T:46--> | |||
</translate> | |||
<translate> | |||
<!--T:47--> | |||
Gamescope may fail to start due to missing Xorg libraries. ([https://github.com/NixOS/nixpkgs/issues/214275 #214275]) To resolve this override the steam package to add them: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
programs.steam.package = pkgs.steam.override { | |||
extraPkgs = pkgs': with pkgs'; [ | |||
xorg.libXcursor | |||
xorg.libXi | |||
xorg.libXinerama | |||
xorg.libXScrnSaver | |||
libpng | |||
libpulseaudio | |||
libvorbis | |||
stdenv.cc.cc.lib # Provides libstdc++.so.6 | |||
libkrb5 | |||
keyutils | |||
# Add other libraries as needed | |||
]; | |||
}; | |||
</syntaxhighlight> | |||
<translate> | |||
=== Udev rules for additional Gamepads === <!--T:48--> | |||
</translate> | |||
<translate> | |||
<!--T:49--> | |||
In specific scenarios gamepads, might require some additional configuration in order to function properly in the form of udev rules. This can be achieved with <code>services.udev.extraRules</code>. | |||
</translate> | |||
<translate> | |||
<!--T:50--> | |||
The following example is for the 8bitdo Ultimate Bluetooth controller, different controllers will require knowledge of the vendor and product ID for the device: | |||
</translate> | |||
<syntaxhighlight lang="nix"> | |||
services.udev.extraRules = '' | |||
SUBSYSTEM=="input", ATTRS{idVendor}=="2dc8", ATTRS{idProduct}=="3106", MODE="0660", GROUP="input" | |||
''; | |||
</syntaxhighlight> | |||
<translate> | |||
<!--T:51--> | |||
To find the vendor and product ID of a device [https://search.nixos.org/packages?channel=unstable&show=usbutils&from=0&size=50&sort=relevance&type=packages&query=usbutils usbutils] might be useful | |||
</translate> | |||
<translate> | |||
=== Known issues === <!--T:52--> | |||
</translate> | |||
<translate> | |||
<!--T:53--> | |||
"Project Zomboid" may report "couldn't determine 32/64 bit of java". This is not related to java at all, it carries its own outdated java binary that refuses to start if path contains non-Latin characters. Check for errors by directly starting local java binary within <code>steam-run bash</code>. | |||
<!--T:55--> | |||
Resetting your password through the [[Steam]] app may fail at the CAPTCHA step repeatedly, with [[Steam]] itself reporting that the CAPTCHA was not correct, even though the CAPTCHA UI shows success. Resetting password through the [[Steam]] website should work around that. | |||
< | </translate> | ||
<translate> | |||
</ | == References == <!--T:54--> | ||
</translate> | |||
[[Category:Applications]] | |||
[[Category:Gaming]] |
Latest revision as of 19:43, 18 June 2025
Steam is a digital distribution platform for video games, offering a vast library for purchase, download, and management. On NixOS, Steam is generally easy to install and use, often working "out-of-the-box". It supports running many Windows games on Linux through its compatibility layer, Proton.[1]
Installation
Shell
To temporarily use Steam-related tools like steam-run
(for FHS environments) or steamcmd
(for server management or tools like steam-tui setup) in a shell environment, you can run:
nix-shell -p steam-run # For FHS environment
nix-shell -p steamcmd # For steamcmd
This provides the tools in your current shell without adding them to your system configuration. For steamcmd
to work correctly for some tasks (like initializing for steam-tui), you might need to run it once to generate necessary files, as shown in the `steam-tui` section.
System setup
To install the Steam package and enable all the system options necessary to allow it to run, add the following to your /etc/nixos/configuration.nix
:
# Example for /etc/nixos/configuration.nix
programs.steam = {
enable = true;
remotePlay.openFirewall = true; # Open ports in the firewall for Steam Remote Play
dedicatedServer.openFirewall = true; # Open ports in the firewall for Source Dedicated Server
};
# Optional: If you encounter amdgpu issues with newer kernels (e.g., 6.10+ reported issues),
# you might consider using the LTS kernel or a known stable version.
# boot.kernelPackages = pkgs.linuxPackages_lts; # Example for LTS
Anecdata on kernel 6.10 issues
allowUnfreePredicate
you will need to ensure that your configurations permit all of them.
{
nixpkgs.config.allowUnfreePredicate = pkg: builtins.elem (lib.getName pkg) [
"steam"
"steam-unwrapped"
];
}
Configuration
Basic Steam features can be enabled directly within the programs.steam
attribute set:
programs.steam = {
enable = true; # Master switch, already covered in installation
remotePlay.openFirewall = true; # For Steam Remote Play
dedicatedServer.openFirewall = true; # For Source Dedicated Server hosting
# Other general flags if available can be set here.
};
# Tip: For improved gaming performance, you can also enable GameMode:
# programs.gamemode.enable = true;
If you are using a Steam Controller or a Valve Index, ensure Steam hardware support is enabled. This is typically handled by programs.steam.enable = true;
which sets hardware.steam-hardware.enable = true;
implicitly. You can verify or explicitly set it if needed:
hardware.steam-hardware.enable = true;
Tips and tricks
Gamescope Compositor / "Boot to Steam Deck"
Gamescope can function as a minimal desktop environment, meaning you can launch it from a TTY and have an experience very similar to the Steam Deck hardware console.
# Clean Quiet Boot
boot.kernelParams = [ "quiet" "splash" "console=/dev/null" ];
boot.plymouth.enable = true;
programs.gamescope = {
enable = true;
capSysNice = true;
};
programs.steam.gamescopeSession.enable = true; # Integrates with programs.steam
# Gamescope Auto Boot from TTY (example)
services.xserver.enable = false; # Assuming no other Xserver needed
services.getty.autologinUser = "USERNAME_HERE";
services.greetd = {
enable = true;
settings = {
default_session = {
command = "${pkgs.gamescope}/bin/gamescope -W 1920 -H 1080 -f -e --xwayland-count 2 --hdr-enabled --hdr-itm-enabled -- steam -pipewire-dmabuf -gamepadui -steamdeck -steamos3 > /dev/null 2>&1";
user = "USERNAME_HERE";
};
};
};
steam-tui
If you want the steam-tui client, you'll have to install it. It relies on steamcmd
being set up, so you'll need to run steamcmd
once to generate the necessary configuration files.
First, ensure steamcmd
is available (e.g., via nix-shell -p steamcmd
or by adding it to environment.systemPackages
), then run:
steamcmd +quit # This initializes steamcmd's directory structure
Then install and run `steam-tui`. You may need to log in within `steamcmd` first if `steam-tui` has issues:
# (Inside steamcmd prompt, if needed for full login before steam-tui)
# login <username> <password> <steam_2fa_code>
# quit
After setup, steam-tui
(if installed e.g. via home.packages
or environment.systemPackages
) should start fine.
FHS environment only
To run proprietary games or software downloaded from the internet that expect a typical Linux Filesystem Hierarchy Standard (FHS), you can use steam-run
. This provides an FHS-like environment without needing to patch the software.
Note that this is not necessary for clients installed from Nixpkgs (like Minigalaxy or Itch), which already use the FHS environment as needed.
There are two options to make steam-run
available:
1. Install steam-run
system-wide or user-specifically:
# In /etc/nixos/configuration.nix
environment.systemPackages = with pkgs; [
steam-run
];
2. If you need more flexibility or want to use an overridden Steam package's FHS environment:
# In /etc/nixos/configuration.nix
environment.systemPackages = with pkgs; [
(steam.override { /* Your overrides here */ }).run
];
Proton
You should be able to play most Windows games using Proton. If a game has a native Linux version that causes issues on NixOS, you can force the use of Proton by selecting a specific Proton version in the game's compatibility settings in Steam.
By default, Steam also looks for custom Proton versions in ~/.steam/root/compatibilitytools.d
. The environment variable STEAM_EXTRA_COMPAT_TOOLS_PATHS
can be set to add other search paths.
Declarative install of custom Proton versions (e.g. GE-Proton):
programs.steam.extraCompatPackages = with pkgs; [
proton-ge-bin
];
Manual management of multiple Proton versions can be done with ProtonUp-Qt:
environment.systemPackages = with pkgs; [
protonup-qt
];
Overriding the Steam package
In some cases, you may need to override the default Steam package to provide missing dependencies or modify its build. Use the programs.steam.package
option for this. Steam on NixOS runs many games in an FHS environment, but the Steam client itself or certain tools might need extra libraries.
Example: Adding Bumblebee and Primus (for NVIDIA Optimus):
programs.steam.package = pkgs.steam.override {
extraPkgs = pkgs': with pkgs'; [ bumblebee primus ];
};
# For 32-bit applications with Steam, if using steamFull:
# programs.steam.package = pkgs.steamFull.override { extraPkgs = pkgs': with pkgs'; [ bumblebee primus ]; };
Example: Adding Xorg libraries for Gamescope (when used within Steam):
programs.steam.package = pkgs.steam.override {
extraPkgs = pkgs': with pkgs'; [
xorg.libXcursor
xorg.libXi
xorg.libXinerama
xorg.libXScrnSaver
libpng
libpulseaudio
libvorbis
stdenv.cc.cc.lib # Provides libstdc++.so.6
libkrb5
keyutils
# Add other libraries as needed
];
};
Troubleshooting
For all issues: first run steam -dev -console
through the terminal and read the output.
Steam fails to start. What do I do?
Run strace steam -dev -console 2> steam.logs
in the terminal. If strace
is not installed, temporarily install it using nix-shell -p strace
or nix run nixpkgs#strace -- steam -dev -console 2> steam.logs
(if using Flakes). After that, create a bug report.
Steam is not updated
When you restart Steam after an update, it starts the old version. (#181904)
A workaround is to remove the user files in /home/<USER>/.local/share/Steam/userdata
. This can be done with rm -rf /home/<USER>/.local/share/Steam/userdata
in the terminal or with your file manager. After that, Steam can be set up again by restarting.
Game fails to start
Games may fail to start because they lack dependencies (this should be added to the script, for now), or because they cannot be patched. The steps to launch a game directly are:
- Patch the script/binary if you can
- Add a file named steam_appid.txt in the binary folder, with the appid as contents (it can be found in the stdout from steam)
- Using the LD_LIBRARY_PATH from the nix/store steam script, with some additions, launch the game binary
LD_LIBRARY_PATH=~/.steam/bin32:$LD_LIBRARY_PATH:/nix/store/pfsa... blabla ...curl-7.29.0/lib:. ./Osmos.bin32 (if you could not patchelf the game, call ld.so directly with the binary as parameter)
Note: If a game gets stuck on Installing scripts, check for a DXSETUP.EXE process and run it manually, then restart the game launch.
Changing the driver on AMD GPUs
Sometimes, changing the driver on AMD GPUs helps. To try this, first, install multiple drivers such as radv and amdvlk:
hardware.graphics = {
## radv: an open-source Vulkan driver from freedesktop
enable32Bit = true;
## amdvlk: an open-source Vulkan driver from AMD
extraPackages = [ pkgs.amdvlk ];
extraPackages32 = [ pkgs.driversi686Linux.amdvlk ];
};
In the presence of both drivers, Steam will default to amdvlk. The amdvlk driver can be considered more correct regarding Vulkan specification implementation, but less performant than radv. However, this tradeoff between correctness and performance can sometimes make or break the gaming experience.
To "reset" your driver to radv when both radv and amdvlk are installed, set either AMD_VULKAN_ICD = "RADV"
or VK_ICD_FILENAMES = "/run/opengl-driver/share/vulkan/icd.d/radeon_icd.x86_64.json"
environment variable. For example, if you start Steam from the shell, you can enable radv for the current session by running AMD_VULKAN_ICD="RADV" steam
. If you are unsure which driver you currently use, you can launch a game with MangoHud enabled, which has the capability to show what driver is currently in use.
SteamVR
The setcap issue at SteamVR start can be fixed with:
sudo setcap CAP_SYS_NICE+ep ~/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor-launcher
Gamescope fails to launch when used within Steam
Gamescope may fail to start due to missing Xorg libraries. (#214275) To resolve this override the steam package to add them:
programs.steam.package = pkgs.steam.override {
extraPkgs = pkgs': with pkgs'; [
xorg.libXcursor
xorg.libXi
xorg.libXinerama
xorg.libXScrnSaver
libpng
libpulseaudio
libvorbis
stdenv.cc.cc.lib # Provides libstdc++.so.6
libkrb5
keyutils
# Add other libraries as needed
];
};
Udev rules for additional Gamepads
In specific scenarios gamepads, might require some additional configuration in order to function properly in the form of udev rules. This can be achieved with services.udev.extraRules
.
The following example is for the 8bitdo Ultimate Bluetooth controller, different controllers will require knowledge of the vendor and product ID for the device:
services.udev.extraRules = ''
SUBSYSTEM=="input", ATTRS{idVendor}=="2dc8", ATTRS{idProduct}=="3106", MODE="0660", GROUP="input"
'';
To find the vendor and product ID of a device usbutils might be useful
Known issues
"Project Zomboid" may report "couldn't determine 32/64 bit of java". This is not related to java at all, it carries its own outdated java binary that refuses to start if path contains non-Latin characters. Check for errors by directly starting local java binary within steam-run bash
.
Resetting your password through the Steam app may fail at the CAPTCHA step repeatedly, with Steam itself reporting that the CAPTCHA was not correct, even though the CAPTCHA UI shows success. Resetting password through the Steam website should work around that.