Godot: Difference between revisions

Export Templates
Export Templates: Fixes reference for Godot, "-" is replaced with "."
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Automatically enable `godot-templates` in your host using:
Automatically enable `godot-templates` in your host using:


<code>home.file.".local/share/godot/export_templates/${pkgs.godot_4-export-templates.version}".source = pkgs.godot_4-export-templates;</code>
<code>home.file.".local/share/godot/export_templates/${builtins.replaceStrings [ "-" ] [ "." ] pkgs.godot_4-export-templates.version}".source = pkgs.godot_4-export-templates;</code>


Whenever Godot application is upgraded, the new template version will be automatically provisioned.
Whenever Godot application is upgraded, the new template version will be automatically provisioned.


For `godot-mono`, should reference `pkgs.godot-mono_4-export-templates` but package is still pending in nixpkgs.
For `godot-mono`, should reference `pkgs.godot-mono_4-export-templates` but package is still pending in nixpkgs.
=== Android Export Target ===


== Configuring VSCode Editor for Godot-Mono (C#) ==
== Configuring VSCode Editor for Godot-Mono (C#) ==